List of Selected Publications

LIST OF PUBLICATIONS
J. Tuomas Harviainen, M.Th, Ph.D., MBA, Docent

Edited books

2016 Turner, P. & Harviainen, J. T. (Eds.). Digital make-believe. New York: Springer.

2015 Harviainen, J. T., Meriläinen, M. & Tossavainen, T. (Eds.) The game educator’s handbook, revised and updated international edition. Helsinki: KAVI.

2015 Fedoseev, A., Harviainen, J. T. & Vorobyeva, O. (Eds.) Nordic-Russian Larp Dialog. Moscow: Comcon.

2013 Harviainen, J. T., Meriläinen, M. & Tossavainen, T. (Eds.) Pelikasvattajan käsikirja. Helsinki: Mediakasvatus- ja kuvaohjelmakeskus.

2011    Castellani, A. &  Harviainen, J. T. Larp frescos: Affreschi antichi e moderni sui giochi di ruolo da vivo, Volume I: Affreschi antici. Firenze: Larp Symposium 2011.

2011    Castellani, A. &  Harviainen, J. T. Larp frescos: Affreschi antichi e moderni sui giochi di ruolo da vivo, Volume II: Affreschi moderni. Firenze: Larp Symposium 2011.

Peer-reviewed articles and book chapters

2017 Heljakka, K., Harviainen, J. T. & Suominen, J. Stigma avoidance through visual contextualization: Adult toy play on photo sharing social media. New Media & Society, OnlineFirst.

2016 Heimo, O., Harviainen, J. T., Kimppa, K. & Mäkilä, T. (2016). Virtual to virtuous money: Video game business logic and virtue ethics. Journal of Business Ethics, OnlineFirst.

2016 Vesa, M., Hamari, J., Harviainen, J. T. & Warmelink, H. Computer games and organization studies. Organization Studies, 38(2), 273-284.

2016 Harviainen, J. T. & Frank, K. Group sex as play: Rules and transgression in shared non-monogamy. Games and Culture, OnlineFirst.

2016 Harviainen, J. T. & Vesa, M. Massively multiplayer online games as information system: Implications for organizational learning. In Kaneda, T., Kanegae, H., Toyoda, Y. & Rizzi Cotti, P. (Eds.) Simulation & gaming in the network society (pp. 199-214). Singapore: Springer. A3 j2

2016 Luojus, S. & Harviainen, J. T. Designing for service experiences. In Turner, P. & Harviainen, J. T. (Eds.) Digital make-believe (pp. 67-88). New York: Springer.

2016 Harviainen, J. T., Brown, A. M. L. & Suominen, J. Three waves of awkwardness: A meta-analysis of sex in game studies. Games and Culture, OnlineFirst.

2015 Harviainen, J. T. & Hamari, J. Seek, share, or withhold: Information trading in MMORPGs. Journal of Documentation, 71(6), 1119-1134.

2015 Harviainen, J. T. Scripting beloved discomfort: narratives, fantasies and authenticity in online sadomasochism. In Hatavara, M., Hyvärinen, M., Mäkelä, M. & Mäyrä, F. (Eds.) Narrative theory, literature, and new media, pp. 106-121. New York: Routledge.

2015 Harviainen, J. T. Information literacies of self-identified sadomasochists: An ethnographic case study. Journal of Documentation, 71(3), 423-439.

2015 Sköld, O., Adams, S., Harviainen, J. T. & Huvila, I. Studying games from the viewpoint of information. In Lankoski, P. & Björk, S. (Eds.) Game Research Methods, pp.57-73. Pittsburgh: ETC Press.

2014 Harviainen, J. T. & Savolainen, R. Information as capability for action and capital in synthetic worlds. Information Research, 19(4), article ISIC12.

2014 Vesa, M. & Harviainen, J. T. Strategiset käytännöt verkkoroolipeliympäristöissä: Merkityksiä pelitutkimukselle. Pelitutkimuksen vuosikirja 2014, 51-62.

2014 Harviainen, J. T., Lainema, T. & Saarinen, E. Player-reported impediments to game-based learning [Expanded and re-reviewed]. Transactions of the Digital Games Research Association, 1(2), 55-83.

2013 Harviainen, J. T. Managerial styles in larps: Control systems, cultures, and charisma. In S. L. Bowman & A. Vanek (Eds.) WyrdCon 2013 Companion Book, 112-124. Orange: WyrdCon.

2013 Harviainen, J. T. & Lainema, T. Pelit, systeemidynamiikka ja oppiminen. In J. Suominen, R. Koskimaa, F. Mäyrä & R. Turtiainen (Eds.) Pelitutkimuksen vuosikirja 2013, 1-12.

2012 Harviainen, J. T., Gough, R. D. & Sköld, O. Information phenomena in multiplayer game related social media. In G. Widén & K. Holmberg (Eds.) Social information research, pp. 149-171. Bradford: Emerald.

2012    Harviainen, J. T. Ritualistic games, boundary control and information uncertainty. Simulation & Gaming, 43(3), 506-527, first published on February 15, 2012.

2012    Harviainen, J. T. & Lieberoth, A. Similarity of social information processes in games and rituals: magical interfaces. Simulation & Gaming, 43(3), 528-549, first published on April 10, 2011.

2011    Harviainen, J. T. The larping that is not larp. In T. D. Henriksen, C. Bierlich, K. Friis Hansen & V. Kølle (Eds.) Think larp: academic writings from KP2011, pp. 172-193. Copenhagen: Rollespilsakademiet.

2011    Harviainen, J. T. Sadomasochist role-playing as live-action role-playing: a trait-descriptive analysis. International Journal of Role-Playing 2, 59-70.

2008    Harviainen, J. T. A hermeneutical approach to role-playing analysis. International Journal of Role-Playing 1, 66-78.

2006    Harviainen, J. T. Information, immersion, identity: the interplay of multiple selves during live-action role-play. Journal of Interactive Drama 1(2), 9-51.

Peer-reviewed conference proceedings papers

2016 Harviainen, J. T. Physical presence in simulation: A scratch at the surface of complexity. International Journal of Role-Playing, 6, 32-38.

2016 Hannula, O. & Harviainen, J. T. Efficiently inefficient: Service design games as innovation tools. In Morelli, N., de Götzen, A. & Grani, F. (Eds.) Service design Geographies: Proceedings of the ServDes 2016 Conference, May 24-26, 2016, Copenhagen, Denmark (pp. 241-252). A3 j0

2015 Harviainen, J. T. & Vesa, M. Massively multiplayer online games as information systems: Implications for organizational learning. Proceedings of the ISAGA 2015 conference, Kyoto, Japan, July 15-21, 2015, pp. 105-120. Kyoto: ISAGA/JASAG.

2012    Harviainen, J. T., Lainema, T. & Saarinen, E. Player-reported impediments to game-based learning. In Digital Proceedings of the Nordic Digra 2012 conference. PLEASE NOTE THAT AN EXPANDED, IMPROVED AND RE-REVIEWED VERSION (2014, ABOVE) ALSO EXISTS.

2011    Harviainen, J. T. Designing games for testing information behavior theories. In Huvila, I., Holmberg, K. & Kronqvist-Berg, M. (Eds.) Proceedings of the international conference Information Science and Social Media, pp. 49-72. Turku: Åbo Akademi University.

2007    Harviainen, J. T. Live-action role-playing environments as information systems: an introduction. Information Research 12(4).

Academic book chapters, journal articles and conference papers

2016 Lehtonen, M. J. & Harviainen, J. T. Mobile games and player communities: Designing for and with clans. Design Management Review, 27(3), 20-26.

2015 Kimppa, K., Heimo, O. & Harviainen, J. T. First dose is always freemium. ACM SIGCAS Computers and Society – Special Issue on Ethicomp, 45(3), 132-137.

2015 Harviainen, J. T. & Pikka, H. Audio-spatial co-design of library spaces – Implications from case: Vantaa. Proceedings of the IFLA 2015 “Library Buildings and Equipment” Section.

2014 Harviainen, J. T. Service multipliers, service visibility: Re-thinking public service satisfaction for social impact. Design Management Review, 25(2), 28-33.

2014 Harviainen, J. T. & Viskari-Perttu, U. Aesthetic redesign, non-customer data and service visibility: Rejuvenating a public library service. Touchpoint: The Journal of Service Design, 5(3), 24-29.

2013 Harviainen, J. T. Larps (live-action role-playing games) in libraries. In J. Scordato & E. Forsyth (Eds.) Teen games rule! A librarian’s guide to platforms and programs, pp.103-111. Libraries Unlimited.

2013 Harviainen, J. T. & Savonsaari, R. Larps in high schools. In A. Moseley & N. Whitton (Eds.) New traditional games for learning, pp 134-145. London: Routledge.

2012 Harviainen, J. T. Katsaus: Oppimisroolipelien käyttö ja toimintamekanismit palvelunkehittämisessä. In J. Suominen, R. Koskimaa, F. Mäyrä & R. Turtiainen (Eds.) Pelitutkimuksen vuosikirja 2012, pp. 99-106. http://www.pelitutkimus.fi

2012 White, W. J., Harviainen, J. T. & Boss, E. C. Role-playing communities, cultures of play, and the discourse of immersion. In E. Torner & W. J. White (Eds.) Immersive gameplay: Studies in role-playing and media immersion, pp.71-86. Jefferson: McFarland.

2011 Stenros, J. & Harviainen, J. T. Katsaus pohjoismaiseen roolipelitutkimukseen. In J. Suominen, et al. (Eds.) Pelitutkimuksen vuosikirja 2011, pp. 62-72.

2008 Harviainen, J. T. Kaprow’s scions. In M. Montola, & J. Stenros (Eds.) Playground worlds – creating and evaluating experiences of role-playing games, pp. 216-231. Helsinki: Ropecon ry.

Edited specific journal issues

2016 Simulation & Gaming, 47(5) (Service Design Games symposium, with Kirsikka Vaajakallio and Henrik Sproedt).

2016 Seksologinen aikakauskirja, 2(1) (with Hanna Vilkka, Pirkko Brusila and Osmo Kontula).

2014 Seksologinen aikakauskirja, 1(1) (with Pirkko Brusila, Osmo Kontula and Hanna Vilkka).

2014 Simulation & Gaming, 45(1) (Finland symposium sections; with Timo Lainema, Jaakko Suominen and Erno Soinila).

2013 Simulation & Gaming, 44(6) (Finland symposium, with Timo Lainema, Jaakko Suominen and Erno Soinila).

2013 International Journal of Role-Playing, 4.

2012 International Journal of Role-Playing, 3.

Dissertations and theses

2015    Harviainen, J. T. Discrete discretion: Improving service in a sexual rights promotion NGO. MBA thesis, Laurea University of Applied Sciences.

2012    Harviainen, J. T. Systemic perspectives on information in physically performed role-play. Doctoral dissertation, University of Tampere.

2012    Harviainen, J. T. Learning sadomasochism: An information literacy perspective. Secondary master’s thesis in information studies and interactive media, University of Tampere.

2005    Harviainen, J. T. Nasaretilaisen velho: Diodoros Tarsolaisen kristologia säilyneiden fragmenttien mukaan. Master’s thesis in theology, University of Helsinki..

Semi-academic and documentary book chapters

2016 Harviainen, J. T. Political larps, or larps about politics? In Kangas, K., Loponen, M. & Särkijärvi, J. (Eds.) Larp politics, pp. 119-124. Helsinki: Ropecon.

2015 Harviainen, J. T. Killing myself softly: Playing to support others. In Niskanen, N. & Järvelä, S. (Eds.) Tonnin Stiflat: A street larp campaign in 1920’s Helsinki, pp. 28-31. Helsinki: Tonnin Stiflat.

2015 Harviainen, J. T. Infinite firing squads: The evolution of The Tribunal. In Nielsen, C. B. & Raasted, C. (Eds.) The Knudepunkt 2015 Companion Book, pp. 31-33. Copenhagen: Rollespilsakademiet.

2014 Harviainen, J. T. Screwed over in more ways that I can count. In Pettersson, J. (Ed.) Life under occupation: A documentation book for the larp Halat Hisar, p. 119. Helsinki: Pohjoismaisen roolipelaamisen seura.

2014 Harviainen, J. T. From hobbyist theory to academic canon. In Back, J. (Ed.). The cutting edge of Nordic larp, pp. 183-188. [Stockholm:] Knutpunkt.

2013 Harviainen, J. T., Meriläinen, M. & Tossavainen, T. Johdanto. In Harviainen, J. T., Meriläinen, M. & Tossavainen, T. (Eds.) Pelikasvattajan käsikirja, pp. 7-9. Helsinki: Mediakasvatus- ja kuvaohjelmakeskus.

2013 Harviainen, J. T. Pelit opetusvälineinä: Teoriaa ja tutkimusta. In Harviainen, J. T., Meriläinen, M. & Tossavainen, T. (Eds.) Pelikasvattajan käsikirja, pp. 63-67. Helsinki: Mediakasvatus- ja kuvaohjelmakeskus.

2013 Harviainen, J. T. & Tossavainen, T. Pelit tulevaisuudessa. In Harviainen, J. T., Meriläinen, M. & Tossavainen, T. (Eds.) Pelikasvattajan käsikirja, pp. 122-125. Helsinki: Mediakasvatus- ja kuvaohjelmakeskus.

2013 Harviainen, J. T. The diegetic horse you rode in on!. In Meland, K. J. & Svela, K. Ø. (Eds.) Crossing theoretical borders, pp.9-14.Oslo: Fantasiforbundet.

2012    Harviainen, J. T. Experiences with emergent plot. In Truhlář, S. M. (Ed.). Odraž se dokud můžeš, pp. 133-145. Praha: Odraz.

2012    Harviainen, J. T. Valokaari: The magnificent failure. In Pettersson, J. (Ed.) States of play: Nordic larp around the world, pp. 62-65. Helsinki: Pohjoismaisen roolipelaamisen seura.

2011    Harviainen, J. T. You’re not that brilliant. Or: “Know your history, know your references”. In Raasted, C. (Ed.) Talk larp: Provocative writings from KP2011, pp. 20-27. Copenhagen: Rolespilsakademiet.

2010    Harviainen, J. T. A brief introduction to larp as an art form. In Castellani, A. (Ed.) Larp graffiti:  preistoria e presente dei giochi di ruolo dal vivo, pp. 135-142. Trieste:  Larp Symposium 2010. (Note: This is an expanded translation of “Live-Rollenspiel als Kunstform”.)

2010    Harviainen, J. T. Pehmoydin: sex, death and decadedence. In J. Stenros & M. Montola (Eds.) Nordic larp, pp. 110-115. Stockholm: Fëa Livia.

2010    Harviainen, J. T. The manifesto manifesto. In E. Larsson (Ed.) Playing reality, pp. 243-249. Stockholm: Interacting Arts.

2010    Harviainen, J. T. Live-Rollenspiel als Kunstform – Eine kurze Einführung. In Dombrowski, K. (Ed.) Larp: Einblicke. Aufsatzsammlung zum MittelPunkt 2010, pp. 7-15. Braunschweig: Zauberfeder.

2009    Harviainen, J. T. Notes on designing repeatable larps. In M. Holter, E. Fatland & E. Tømte (Eds.) Larp, the universe, and everything, pp. 97-110. Oslo: Knutepunkt.

2007 Harviainen, J. T. Silmät auki. In N. Vainio (Ed.) Larpinjärjestäjän käsikirja, pp. 129-130. Helsinki: Suomen live-roolipelaajat ry.

2007    Harviainen, J. T. Testing larp theories and methods: results for year three. In J. Donnis, M. Gade & L. Thorup (Eds.) Lifelike, pp. 103-109. Copenhagen: Knudepunkt.

2006    Harviainen, J. T. Testing larp theories and methods: results of year two. In T. Fritzon & T. Wrigstad (Eds.) Role, play art: collected experiences of role-playing, pp. 57-66. Stockholm: Föreningen Knutpunkt.

2005    Harviainen, J. T. Testing larp theories and methods: results for years zero to one. In P. Bøckmann & R. Hutchison (Eds.) Dissecting larp, pp. 135-145. Oslo: Knutepunkt.

2005    Harviainen J. T. Nothing is true, everything is permissible: using deception as a productive tool. In P. Bøckmann, & R. Hutchison (Eds.) Dissecting larp, pp. 125-133. Oslo: Knutepunkt. Published under the pseudonym “Markku Jenti”.

2005    Harviainen, J. T. Corresponding expectations: alternative approaches to enhanced game presence. In P. Bøckmann, & R. Hutchison (Eds.) Dissecting larp, pp. 71-80. Oslo: Knutepunkt.

2004    Harviainen, J. T. Deconstructing larp analysis, or: “let’s recognize a bias where there is one.” In M. Montola & J. Stenros (Eds.) Beyond Role and Play: Tools, Toys and Theory for Harnessing the Imagination, pp. 131-135. Helsinki: Ropecon.

2003    Harviainen, J. T. The multi-tier game immersion theory. In M. Gade, L. Thorup & M. Sander (Eds.), As larp grows up: Theory and methods in larp [electronic version only]. Frederiksberg, Denmark: Projektsgruppen KP03.

Academic editorials

2016 Harviainen, J. T. Editorial. International Journal of Role-Playing, 5, 2-3. B1

2016 Harviainen, J. T., Vaajakallio, K. & Sproedt, H. Guest editorial: Service design games as innovation tools, knowledge creators, and simulation/games. Simulation & Gaming 47(5), 559-565.

2016 Turner, P. & Harviainen, J. T. Introduction. In Turner, P. & Harviainen, J. T. (Eds.). Digital make-believe (pp. 1-9). New York: Springer.

2015 Koskimaa, R., Arjoranta, J., Friman, U., Harviainen, J. T., Mäyrä, F. & Suominen, J. Johdanto. In R. Koskimaa et al. (Eds.) Pelitutkimuksen vuosikirja 2015, pp 1-3.

2014 Harviainen, J. T., Brusila, P., Kontula, O. & Vilkka, H. (2014). Suomalaisen seksologian kausijulkaisu. Seksologinen aikakauskirja 1(1).

2013 Harviainen, J. T., Lainema, T., Suominen, J. & Soinila, E. Editorial: Development of a Finnish community of game scholars. Simulation & Gaming, 44(6).

2013 Harviainen, J. T. Editorial: Role-Playing in Games. International Journal of Role-Playing, 4.

2012 Harviainen, J. T. Editorial: The state of our art. International Journal of Role-Playing, 3.

Published lectures

2012 Harviainen, J. T. Lectio praecursoria: Systemic perspectives on information in physically performed role-play. Informaatiotutkimus, 31(4), 126-129.

Book reviews in academic journals

2014. Harviainen, T. T. “Defining Magic: A Reader”, edited by Bernd-Christian Otto & Michael Stausberg. Journal for the Cognitive Science of Religion, 2(1).

2012 Harviainen, J. T. “Why Religion is Natural and Science is Not”, by Robert N. McCauley. Secularism and Nonreligion, 1(1).

Obituaries

2015 Harviainen, J. T. “Muistokirjoitus: Brian Sutton-Smith ja Greg Lastowka”. In R. Koskimaa et al. (Eds.) Pelitutkimuksen vuosikirja 2015, pp. 168-170.

 

Forthcoming works, in press

Harviainen, J. T. (in press). Critical challenges to gamifying education: A review of central concepts. Proceedings of the Game On! Conference, May 22-23, 2014, Moscow, The Russian Federation.

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